OpenGL-QEng 0.27 Latest
Kwalitee Issues
- meta_yml_conforms_to_known_spec
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Take a look at the META.yml Spec at https://metacpan.org/pod/CPAN::Meta::History::Meta_1_4 (for version 1.4) or https://metacpan.org/pod/CPAN::Meta::Spec (for version 2), and change your META.yml accordingly.
Error: License 'Perl' is invalid (license) [Validation: 1.3];Missing mandatory field, 'abstract' (abstract) [Validation: 1.3];value is an undefined string (abstract) [Validation: 1.3]
- has_changelog
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Add a Changelog (best named 'Changes') to the distribution. It should list at least major changes implemented in newer versions.
- use_strict
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Add 'use strict' (or its equivalents) to all modules, or convince us that your favorite module is well-known enough and people can easily see the modules are strictly written.
Error: OpenGL::QEng::Parser
- main_module_version_matches_dist_version
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Make sure that the main module name and version are the same of the distribution.
- no_pod_errors
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Remove the POD errors. You can check for POD errors automatically by including Test::Pod to your test suite.
Error: OpenGL-QEng-0.27/lib/OpenGL/QEng/GUIWindow.pm -- Around line 511: You forgot a '=back' before '=head2' Around line 557: =back without =over
- meta_yml_declares_perl_version
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If you are using Build.PL define the {requires}{perl} = VERSION field. If you are using MakeMaker (Makefile.PL) you should upgrade ExtUtils::MakeMaker to 6.48 and use MIN_PERL_VERSION parameter. Perl::MinimumVersion can help you determine which version of Perl your module needs.
- has_meta_json
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Add a META.json to the distribution. Your buildtool should be able to autogenerate it.
- use_warnings
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Add 'use warnings' (or its equivalents) to all modules, or convince us that your favorite module is well-known enough and people can easily see the modules warn when something bad happens.
Error: OpenGL::QEng::Parser
- meta_yml_has_provides
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Add all modules contained in this distribution to the META.yml field 'provides'. Module::Build or Dist::Zilla::Plugin::MetaProvides do this automatically for you.
- meta_yml_has_repository_resource
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Add a 'repository' resource to the META.yml via 'meta_add' accessor (for Module::Build) or META_ADD parameter (for ExtUtils::MakeMaker).
- has_separate_license_file
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This is not a critical issue. Currently mainly informative for the CPANTS authors. It might be removed later.
Modules
Name | Abstract | Version | View |
---|---|---|---|
Games::Quest3D | metacpan | ||
OpenGL::QEng | metacpan | ||
OpenGL::QEng::ArchWall | metacpan | ||
OpenGL::QEng::Bank | metacpan | ||
OpenGL::QEng::BarDoor | metacpan | ||
OpenGL::QEng::Beam | metacpan | ||
OpenGL::QEng::Box | metacpan | ||
OpenGL::QEng::CHex | metacpan | ||
OpenGL::QEng::Character | metacpan | ||
OpenGL::QEng::Chest | metacpan | ||
OpenGL::QEng::Control | metacpan | ||
OpenGL::QEng::Detector | metacpan | ||
OpenGL::QEng::Door | metacpan | ||
OpenGL::QEng::Event | metacpan | ||
OpenGL::QEng::GUIButton | metacpan | ||
OpenGL::QEng::GUICanvas | metacpan | ||
OpenGL::QEng::GUICanvasCircle | metacpan | ||
OpenGL::QEng::GUICanvasImage | metacpan | ||
OpenGL::QEng::GUICanvasLine | metacpan | ||
OpenGL::QEng::GUICanvasPoly | metacpan | ||
OpenGL::QEng::GUICanvasThing | metacpan | ||
OpenGL::QEng::GUIFrame | metacpan | ||
OpenGL::QEng::GUILabel | metacpan | ||
OpenGL::QEng::GUIText | metacpan | ||
OpenGL::QEng::GUIThing | metacpan | ||
OpenGL::QEng::GUIVoice | metacpan | ||
OpenGL::QEng::GUIWindow | metacpan | ||
OpenGL::QEng::GUIiButton | metacpan | ||
OpenGL::QEng::GameState | metacpan | ||
OpenGL::QEng::Hinged | metacpan | ||
OpenGL::QEng::Inventory | metacpan | ||
OpenGL::QEng::Key | metacpan | ||
OpenGL::QEng::Level | metacpan | ||
OpenGL::QEng::Map | metacpan | ||
OpenGL::QEng::MapHash | metacpan | ||
OpenGL::QEng::MappingKit | metacpan | ||
OpenGL::QEng::OUtil | metacpan | ||
OpenGL::QEng::Opening | metacpan | ||
OpenGL::QEng::Overview | metacpan | ||
OpenGL::QEng::Parser | metacpan | ||
OpenGL::QEng::Part | metacpan | ||
OpenGL::QEng::Sconce | metacpan | ||
OpenGL::QEng::Sign | metacpan | ||
OpenGL::QEng::SimpleThing | metacpan | ||
OpenGL::QEng::Stair | metacpan | ||
OpenGL::QEng::Switch | metacpan | ||
OpenGL::QEng::Sword | metacpan | ||
OpenGL::QEng::Team | metacpan | ||
OpenGL::QEng::TextureList | metacpan | ||
OpenGL::QEng::Thing | metacpan | ||
OpenGL::QEng::Torch | metacpan | ||
OpenGL::QEng::Treasure | metacpan | ||
OpenGL::QEng::VecText | metacpan | ||
OpenGL::QEng::Voice | metacpan | ||
OpenGL::QEng::Volume | metacpan | ||
OpenGL::QEng::Wall | metacpan | ||
OpenGL::QEng::WallDoor | metacpan | ||
OpenGL::QEng::WoodDoor | metacpan | ||
OpenGL::QEng::glShapeP2p | 0.2 | metacpan |