RogueQuest 0.1.1
Kwalitee Issues
- has_meta_yml
-
Add a META.yml to the distribution. Your buildtool should be able to autogenerate it.
- manifest_matches_dist
-
Run a proper command ("make manifest" or "./Build manifest", maybe with a force option), or use a distribution builder to generate the MANIFEST. Or update MANIFEST manually.
Error:
- MANIFEST (6) does not match dist (13):
- Missing in MANIFEST: lib/RogueQuest/entity.pm, lib/RogueQuest/gargoyle.pm, lib/RogueQuest/main.pl, lib/RogueQuest/pics/gargoyle1.png, lib/RogueQuest/room.pm, lib/RogueQuest/room1.pm, lib/RogueQuest/stateimagelibrary.pm
- use_strict
-
Add 'use strict' (or its equivalents) to all modules, or convince us that your favorite module is well-known enough and people can easily see the modules are strictly written.
Error: RogueQuest::entity, RogueQuest::gargoyle, RogueQuest::room, RogueQuest::room1, RogueQuest::stateimagelibrary
- main_module_version_matches_dist_version
-
Make sure that the main module name and version are the same of the distribution.
- has_meta_json
-
Add a META.json to the distribution. Your buildtool should be able to autogenerate it.
- meta_yml_has_license
-
Define the license if you are using in Build.PL. If you are using MakeMaker (Makefile.PL) you should upgrade to ExtUtils::MakeMaker version 6.31.
- use_warnings
-
Add 'use warnings' (or its equivalents) to all modules, or convince us that your favorite module is well-known enough and people can easily see the modules warn when something bad happens.
Error: RogueQuest::entity, RogueQuest::gargoyle, RogueQuest::room, RogueQuest::room1, RogueQuest::stateimagelibrary
- has_separate_license_file
-
This is not a critical issue. Currently mainly informative for the CPANTS authors. It might be removed later.
Modules
Name | Abstract | Version | View |
---|---|---|---|
RogueQuest | game system for RPG/Adventure games using SDL for graphics. | 0.000001 | metacpan |