Game-Brandubh 0.02 Latest
Kwalitee Issues
- no_pax_headers
-
If you use Mac OS X >= 10.6, use gnu tar (/usr/bin/gnutar) to avoid PAX headers. It's also important to rename (shorten) long file names (>= 100 characters) in the distribution.
Error: PaxHeader/Game-Brandubh-0.02,PaxHeader/Game-Brandubh-0.02,Game-Brandubh-0.02/PaxHeader/bin,Game-Brandubh-0.02/PaxHeader/bin,Game-Brandubh-0.02/PaxHeader/Changes,Game-Brandubh-0.02/PaxHeader/Changes,Game-Brandubh-0.02/PaxHeader/include,Game-Brandubh-0.02/PaxHeader/include,Game-Brandubh-0.02/PaxHeader/MANIFEST,Game-Brandubh-0.02/PaxHeader/MANIFEST,Game-Brandubh-0.02/PaxHeader/t,Game-Brandubh-0.02/PaxHeader/t,Game-Brandubh-0.02/PaxHeader/Brandubh.xs,Game-Brandubh-0.02/PaxHeader/Brandubh.xs,Game-Brandubh-0.02/PaxHeader/xt,Game-Brandubh-0.02/PaxHeader/xt,Game-Brandubh-0.02/PaxHeader/bd_search.c,Game-Brandubh-0.02/PaxHeader/bd_search.c,Game-Brandubh-0.02/PaxHeader/README,Game-Brandubh-0.02/PaxHeader/README,Game-Brandubh-0.02/PaxHeader/bd_engine.c,Game-Brandubh-0.02/PaxHeader/bd_engine.c,Game-Brandubh-0.02/PaxHeader/bd_rules.c,Game-Brandubh-0.02/PaxHeader/bd_rules.c,Game-Brandubh-0.02/PaxHeader/MANIFEST.SKIP,Game-Brandubh-0.02/PaxHeader/MANIFEST.SKIP,Game-Brandubh-0.02/PaxHeader/bd_moves.c,Game-Brandubh-0.02/PaxHeader/bd_moves.c,Game-Brandubh-0.02/PaxHeader/META.yml,Game-Brandubh-0.02/PaxHeader/META.yml,Game-Brandubh-0.02/PaxHeader/lib,Game-Brandubh-0.02/PaxHeader/lib,Game-Brandubh-0.02/PaxHeader/Makefile.PL,Game-Brandubh-0.02/PaxHeader/Makefile.PL,Game-Brandubh-0.02/PaxHeader/META.json,Game-Brandubh-0.02/PaxHeader/META.json,Game-Brandubh-0.02/lib/PaxHeader/Game,Game-Brandubh-0.02/lib/PaxHeader/Game,Game-Brandubh-0.02/lib/Game/PaxHeader/Brandubh.pm,Game-Brandubh-0.02/lib/Game/PaxHeader/Brandubh.pm,Game-Brandubh-0.02/lib/Game/PaxHeader/Brandubh,Game-Brandubh-0.02/lib/Game/PaxHeader/Brandubh,Game-Brandubh-0.02/lib/Game/Brandubh/PaxHeader/Terminal.pm,Game-Brandubh-0.02/lib/Game/Brandubh/PaxHeader/Terminal.pm,Game-Brandubh-0.02/lib/Game/Brandubh/PaxHeader/Error.pm,Game-Brandubh-0.02/lib/Game/Brandubh/PaxHeader/Error.pm,Game-Brandubh-0.02/lib/Game/Brandubh/PaxHeader/Rules.pm,Game-Brandubh-0.02/lib/Game/Brandubh/PaxHeader/Rules.pm,Game-Brandubh-0.02/lib/Game/Brandubh/PaxHeader/Notation.pm,Game-Brandubh-0.02/lib/Game/Brandubh/PaxHeader/Notation.pm,Game-Brandubh-0.02/lib/Game/Brandubh/PaxHeader/Bot.pm,Game-Brandubh-0.02/lib/Game/Brandubh/PaxHeader/Bot.pm,Game-Brandubh-0.02/lib/Game/Brandubh/PaxHeader/Engine.pm,Game-Brandubh-0.02/lib/Game/Brandubh/PaxHeader/Engine.pm,Game-Brandubh-0.02/lib/Game/Brandubh/PaxHeader/Result.pm,Game-Brandubh-0.02/lib/Game/Brandubh/PaxHeader/Result.pm,Game-Brandubh-0.02/lib/Game/Brandubh/PaxHeader/Variant.pm,Game-Brandubh-0.02/lib/Game/Brandubh/PaxHeader/Variant.pm,Game-Brandubh-0.02/xt/PaxHeader/balance.t,Game-Brandubh-0.02/xt/PaxHeader/balance.t,Game-Brandubh-0.02/xt/PaxHeader/sort-variables.t,Game-Brandubh-0.02/xt/PaxHeader/sort-variables.t,Game-Brandubh-0.02/xt/PaxHeader/attribute-names.t,Game-Brandubh-0.02/xt/PaxHeader/attribute-names.t,Game-Brandubh-0.02/xt/PaxHeader/bot-ladder.t,Game-Brandubh-0.02/xt/PaxHeader/bot-ladder.t,Game-Brandubh-0.02/xt/PaxHeader/README,Game-Brandubh-0.02/xt/PaxHeader/README,Game-Brandubh-0.02/xt/PaxHeader/boilerplate.t,Game-Brandubh-0.02/xt/PaxHeader/boilerplate.t,Game-Brandubh-0.02/xt/PaxHeader/soak.t,Game-Brandubh-0.02/xt/PaxHeader/soak.t,Game-Brandubh-0.02/t/PaxHeader/pod.t,Game-Brandubh-0.02/t/PaxHeader/pod.t,Game-Brandubh-0.02/t/PaxHeader/games.txt,Game-Brandubh-0.02/t/PaxHeader/games.txt,Game-Brandubh-0.02/t/PaxHeader/24-pick.t,Game-Brandubh-0.02/t/PaxHeader/24-pick.t,Game-Brandubh-0.02/t/PaxHeader/20-budget.t,Game-Brandubh-0.02/t/PaxHeader/20-budget.t,Game-Brandubh-0.02/t/PaxHeader/03-key.t,Game-Brandubh-0.02/t/PaxHeader/03-key.t,Game-Brandubh-0.02/t/PaxHeader/12-no-move.t,Game-Brandubh-0.02/t/PaxHeader/12-no-move.t,Game-Brandubh-0.02/t/PaxHeader/22-integer.t,Game-Brandubh-0.02/t/PaxHeader/22-integer.t,Game-Brandubh-0.02/t/PaxHeader/manifest.t,Game-Brandubh-0.02/t/PaxHeader/manifest.t,Game-Brandubh-0.02/t/PaxHeader/04-moves.t,Game-Brandubh-0.02/t/PaxHeader/04-moves.t,Game-Brandubh-0.02/t/PaxHeader/captures.txt,Game-Brandubh-0.02/t/PaxHeader/captures.txt,Game-Brandubh-0.02/t/PaxHeader/19-search.t,Game-Brandubh-0.02/t/PaxHeader/19-search.t,Game-Brandubh-0.02/t/PaxHeader/05-special-squares.t,Game-Brandubh-0.02/t/PaxHeader/05-special-squares.t,Game-Brandubh-0.02/t/PaxHeader/16-refusals.t,Game-Brandubh-0.02/t/PaxHeader/16-refusals.t,Game-Brandubh-0.02/t/PaxHeader/07-capture.t,Game-Brandubh-0.02/t/PaxHeader/07-capture.t,Game-Brandubh-0.02/t/PaxHeader/moves.txt,Game-Brandubh-0.02/t/PaxHeader/moves.txt,Game-Brandubh-0.02/t/PaxHeader/11-repetition.t,Game-Brandubh-0.02/t/PaxHeader/11-repetition.t,Game-Brandubh-0.02/t/PaxHeader/00-load.t,Game-Brandubh-0.02/t/PaxHeader/00-load.t,Game-Brandubh-0.02/t/PaxHeader/08-king.t,Game-Brandubh-0.02/t/PaxHeader/08-king.t,Game-Brandubh-0.02/t/PaxHeader/25-bin.t,Game-Brandubh-0.02/t/PaxHeader/25-bin.t,Game-Brandubh-0.02/t/PaxHeader/lib,Game-Brandubh-0.02/t/PaxHeader/lib,Game-Brandubh-0.02/t/PaxHeader/09-cited.t,Game-Brandubh-0.02/t/PaxHeader/09-cited.t,Game-Brandubh-0.02/t/PaxHeader/06-perft.t,Game-Brandubh-0.02/t/PaxHeader/06-perft.t,Game-Brandubh-0.02/t/PaxHeader/13-notation-no-xs.t,Game-Brandubh-0.02/t/PaxHeader/13-notation-no-xs.t,Game-Brandubh-0.02/t/PaxHeader/15-facade.t,Game-Brandubh-0.02/t/PaxHeader/15-facade.t,Game-Brandubh-0.02/t/PaxHeader/pod-coverage.t,Game-Brandubh-0.02/t/PaxHeader/pod-coverage.t,Game-Brandubh-0.02/t/PaxHeader/02-position.t,Game-Brandubh-0.02/t/PaxHeader/02-position.t,Game-Brandubh-0.02/t/PaxHeader/18-no-io.t,Game-Brandubh-0.02/t/PaxHeader/18-no-io.t,Game-Brandubh-0.02/t/PaxHeader/10-endings.t,Game-Brandubh-0.02/t/PaxHeader/10-endings.t,Game-Brandubh-0.02/t/PaxHeader/01-board.t,Game-Brandubh-0.02/t/PaxHeader/01-board.t,Game-Brandubh-0.02/t/PaxHeader/perft.txt,Game-Brandubh-0.02/t/PaxHeader/perft.txt,Game-Brandubh-0.02/t/PaxHeader/21-bot.t,Game-Brandubh-0.02/t/PaxHeader/21-bot.t,Game-Brandubh-0.02/t/PaxHeader/13-notation.t,Game-Brandubh-0.02/t/PaxHeader/13-notation.t,Game-Brandubh-0.02/t/PaxHeader/17-replay.t,Game-Brandubh-0.02/t/PaxHeader/17-replay.t,Game-Brandubh-0.02/t/PaxHeader/14-variant.t,Game-Brandubh-0.02/t/PaxHeader/14-variant.t,Game-Brandubh-0.02/t/PaxHeader/23-terminal.t,Game-Brandubh-0.02/t/PaxHeader/23-terminal.t,Game-Brandubh-0.02/t/lib/PaxHeader/Game,Game-Brandubh-0.02/t/lib/PaxHeader/Game,Game-Brandubh-0.02/t/lib/Game/PaxHeader/Brandubh,Game-Brandubh-0.02/t/lib/Game/PaxHeader/Brandubh,Game-Brandubh-0.02/t/lib/Game/Brandubh/PaxHeader/Test,Game-Brandubh-0.02/t/lib/Game/Brandubh/PaxHeader/Test,Game-Brandubh-0.02/t/lib/Game/Brandubh/Test/PaxHeader/Squares.pm,Game-Brandubh-0.02/t/lib/Game/Brandubh/Test/PaxHeader/Squares.pm,Game-Brandubh-0.02/include/PaxHeader/bd_abi.h,Game-Brandubh-0.02/include/PaxHeader/bd_abi.h,Game-Brandubh-0.02/bin/PaxHeader/brandubh,Game-Brandubh-0.02/bin/PaxHeader/brandubh
- meta_yml_has_provides
-
Add all modules contained in this distribution to the META.yml field 'provides'. Module::Build or Dist::Zilla::Plugin::MetaProvides do this automatically for you.
- meta_yml_has_repository_resource
-
Add a 'repository' resource to the META.yml via 'meta_add' accessor (for Module::Build) or META_ADD parameter (for ExtUtils::MakeMaker).
- has_separate_license_file
-
This is not a critical issue. Currently mainly informative for the CPANTS authors. It might be removed later.
- has_security_doc
-
Add SECURITY(.pod|md). See Software::Security::Policy.
- security_doc_contains_contact
-
Add SECURITY(.pod|md) and add a contact address. See Software::Security::Policy.
- has_contributing_doc
-
Add CONTRIBUTING(.pod|md). See https://docs.github.com/en/communities/setting-up-your-project-for-healthy-contributions/setting-guidelines-for-repository-contributors.
Modules
| Name | Abstract | Version | View |
|---|---|---|---|
| Game::Brandubh | the Irish 7 by 7 tafl game: a king, four defenders, eight attackers | 0.02 | metacpan |
| Game::Brandubh::Bot | a program that plays brandubh, at three strengths | 0.02 | metacpan |
| Game::Brandubh::Engine | the brandubh board: squares, pieces, the side to move | 0.02 | metacpan |
| Game::Brandubh::Error | a refusal, returned and never thrown | 0.02 | metacpan |
| Game::Brandubh::Notation | squares, moves, positions and whole games as strings | 0.02 | metacpan |
| Game::Brandubh::Result | how a game of brandubh ended | 0.02 | metacpan |
| Game::Brandubh::Rules | a game of brandubh: the moves made, and how it ends | 0.02 | metacpan |
| Game::Brandubh::Terminal | brandubh in a terminal, with the arrow keys | 0.02 | metacpan |
| Game::Brandubh::Variant | the rule set a game of brandubh is played under | 0.02 | metacpan |
Other Files
| Changes | metacpan |
| MANIFEST | metacpan |
| META.json | metacpan |
| META.yml | metacpan |
| Makefile.PL | metacpan |
| README | metacpan |