Games-Framework-RCP 0.03_01
Kwalitee Issues
- no_files_to_be_skipped
-
Fix MANIFEST.SKIP or use an authoring tool which respects MANIFEST.SKIP. Note that each entry in MANIFEST.SKIP is a regular expression. You may need to add appropriate meta characters not to ignore necessary stuff.
Error: Makefile.PL,t/11_dblogin/01_setup.t,t/11_dblogin/02_empty.t,t/11_dblogin - use_strict
-
Add 'use strict' (or its equivalents) to all modules, or convince us that your favorite module is well-known enough and people can easily see the modules are strictly written.
Error: Games::Framework::RCP - no_pod_errors
-
Remove the POD errors. You can check for POD errors automatically by including Test::Pod to your test suite.
Error: Games-Framework-RCP-0.03_01/lib/Games/Framework/RCP/Database/Result/Color.pm -- Around line 150: Non-ASCII character seen before =encoding in 'âº'. Assuming UTF-8 Games-Framework-RCP-0.03_01/lib/Games/Framework/RCP/Database/Result/ItemWithStat.pm -- Around line 115: Non-ASCII character seen before =encoding in 'â'. Assuming UTF-8
- meta_yml_declares_perl_version
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If you are using Build.PL define the {requires}{perl} = VERSION field. If you are using MakeMaker (Makefile.PL) you should upgrade ExtUtils::MakeMaker to 6.48 and use MIN_PERL_VERSION parameter. Perl::MinimumVersion can help you determine which version of Perl your module needs.
- has_meta_json
-
Add a META.json to the distribution. Your buildtool should be able to autogenerate it.
- use_warnings
-
Add 'use warnings' (or its equivalents) to all modules, or convince us that your favorite module is well-known enough and people can easily see the modules warn when something bad happens.
Error: Games::Framework::RCP - consistent_version
-
Split the distribution, or fix the version numbers to make them consistent (use the highest version number to avoid version downgrade).
Error: 0.03_01,0.05,0.12,0.20,0.22
- meta_yml_has_provides
-
Add all modules contained in this distribution to the META.yml field 'provides'. Module::Build or Dist::Zilla::Plugin::MetaProvides do this automatically for you.
- meta_yml_has_repository_resource
-
Add a 'repository' resource to the META.yml via 'meta_add' accessor (for Module::Build) or META_ADD parameter (for ExtUtils::MakeMaker).
- has_separate_license_file
-
This is not a critical issue. Currently mainly informative for the CPANTS authors. It might be removed later.
- has_security_doc
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Add SECURITY(.pod|md). See Software::Security::Policy.
- security_doc_contains_contact
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Add SECURITY(.pod|md) and add a contact address. See Software::Security::Policy.
- has_contributing_doc
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Add CONTRIBUTING(.pod|md). See https://docs.github.com/en/communities/setting-up-your-project-for-healthy-contributions/setting-guidelines-for-repository-contributors.
Modules
| Name | Abstract | Version | View |
|---|---|---|---|
| Games::Framework::RCP | Generic video game tactics based battle system. | 0.03_01 | metacpan |
| Games::Framework::RCP::Database | DBIx::Class setup file | 0.22 | metacpan |
| Games::Framework::RCP::Database::Result::Callscript | Listing of which characters are in a callscript: think grab bag. | 0.22 | metacpan |
| Games::Framework::RCP::Database::Result::CharCooldown | How long must characters cool down before using a move? | 0.22 | metacpan |
| Games::Framework::RCP::Database::Result::Character | Every single character involved in this game one way or another. | 0.22 | metacpan |
| Games::Framework::RCP::Database::Result::CharacterCurrency | Every currency a character has in storage. | 0.20 | metacpan |
| Games::Framework::RCP::Database::Result::CharacterInventory | Every item a character has in storage. | 0.22 | metacpan |
| Games::Framework::RCP::Database::Result::CharacterMove | All of the moves that every character knows. | 0.22 | metacpan |
| Games::Framework::RCP::Database::Result::Class | Simple listing of all jobs and their stats. | 0.22 | metacpan |
| Games::Framework::RCP::Database::Result::ClassKind | A list of the various types of classes. | 0.22 | metacpan |
| Games::Framework::RCP::Database::Result::ClassLevelUp | The awards for leveling up a class. | 0.22 | metacpan |
| Games::Framework::RCP::Database::Result::ClassMove | The moves each class has, along with how much to buy. | 0.22 | metacpan |
| Games::Framework::RCP::Database::Result::Color | The foreground/background color combinations. | 0.22 | metacpan |
| Games::Framework::RCP::Database::Result::Combatant | The list of everyone that is fighting currently. | 0.22 | metacpan |
| Games::Framework::RCP::Database::Result::CombatantCurrency | Every currency a combatant has in battle. | 0.22 | metacpan |
| Games::Framework::RCP::Database::Result::CombatantEquipHistory | A history of every item equipped in the battle. | 0.22 | metacpan |
| Games::Framework::RCP::Database::Result::CombatantInventory | Every item a combatant has in battle. | 0.22 | metacpan |
| Games::Framework::RCP::Database::Result::CombatantStatus | The status effects that the combatants are inflicted with. | 0.22 | metacpan |
| Games::Framework::RCP::Database::Result::CombinedItem | The list of item combinations. | 0.22 | metacpan |
| Games::Framework::RCP::Database::Result::Currency | The different currencies available. | 0.22 | metacpan |
| Games::Framework::RCP::Database::Result::Item | Every single item available in the game. | 0.22 | metacpan |
| Games::Framework::RCP::Database::Result::ItemCategory | A list of the various item categories. | 0.22 | metacpan |
| Games::Framework::RCP::Database::Result::ItemStat | The list of the various stats that items can modify when used. | 0.22 | metacpan |
| Games::Framework::RCP::Database::Result::ItemUsage | The list of the various item usages. | 0.22 | metacpan |
| Games::Framework::RCP::Database::Result::ItemWithStat | Every item that gives a stat change upon using. | 0.22 | metacpan |
| Games::Framework::RCP::Database::Result::ItemWithStatus | Every item that gives a status effect upon using. | 0.22 | metacpan |
| Games::Framework::RCP::Database::Result::Move | Every single move available in the game. | 0.22 | metacpan |
| Games::Framework::RCP::Database::Result::MoveCost | The list of the various move costs. | 0.22 | metacpan |
| Games::Framework::RCP::Database::Result::MoveFlag | The list of the various move flags. | 0.22 | metacpan |
| Games::Framework::RCP::Database::Result::MoveType | The different move types available. | 0.22 | metacpan |
| Games::Framework::RCP::Database::Result::MoveWithCost | Every move with all of the their costs. | 0.22 | metacpan |
| Games::Framework::RCP::Database::Result::MoveWithFlag | Every move with all of the possible flags. | 0.22 | metacpan |
| Games::Framework::RCP::Database::Result::PlayerChar | The list of every character with a real player behind the screen. | 0.22 | metacpan |
| Games::Framework::RCP::Database::Result::StartingStatus | The status effects classes start with. | 0.22 | metacpan |
| Games::Framework::RCP::Database::Result::StatusEffect | The big list of status effects. | 0.22 | metacpan |
| Games::Framework::RCP::Database::Result::VarBool | List of boolean variables. | 0.22 | metacpan |
| Games::Framework::RCP::Database::Result::VarInt | List of integer variables. | 0.22 | metacpan |
| Games::Framework::RCP::Database::Result::VarReal | List of real (double/float) variables. | 0.22 | metacpan |
| Games::Framework::RCP::Database::Result::VarStr | List of string variables. | 0.22 | metacpan |
| Games::Framework::RCP::Exceptions | List of the various exceptions. | 0.05 | metacpan |
| Games::Framework::RCP::Setup | Get a connection and load quick defaults. | 0.12 | metacpan |
Other Files
| Changes | metacpan |
| MANIFEST | metacpan |
| META.yml | metacpan |
| Makefile.PL | metacpan |
| README | metacpan |