SDL-Tutorial-3DWorld 0.23
Kwalitee Issues
- no_pod_errors
-
Remove the POD errors. You can check for POD errors automatically by including Test::Pod to your test suite.
Error: SDL-Tutorial-3DWorld-0.23/lib/SDL/Tutorial/3DWorld/OpenGL.pm -- Around line 41: =cut found outside a pod block. Skipping to next block. SDL-Tutorial-3DWorld-0.23/lib/SDL/Tutorial/3DWorld/Skybox.pm -- Around line 254: =cut found outside a pod block. Skipping to next block. SDL-Tutorial-3DWorld-0.23/lib/SDL/Tutorial/3DWorld/Texture.pm -- Around line 211: =cut found outside a pod block. Skipping to next block.
- has_meta_json
-
Add a META.json to the distribution. Your buildtool should be able to autogenerate it.
- meta_yml_has_provides
-
Add all modules contained in this distribution to the META.yml field 'provides'. Module::Build or Dist::Zilla::Plugin::MetaProvides do this automatically for you.
Modules
Name | Abstract | Version | View |
---|---|---|---|
SDL::Tutorial::3DWorld | Create a 3D world from scratch with SDL and OpenGL | 0.23 | metacpan |
SDL::Tutorial::3DWorld::Actor | A moving object within the game world | 0.23 | metacpan |
SDL::Tutorial::3DWorld::Actor::Debug | 0.23 | metacpan | |
SDL::Tutorial::3DWorld::Actor::GridCube | A grid-snapping 3D wireframe cube | 0.23 | metacpan |
SDL::Tutorial::3DWorld::Actor::MaterialSampler | A demonstrator for MTL files | 0.23 | metacpan |
SDL::Tutorial::3DWorld::Actor::Model | An actor loaded from a RWX file | 0.23 | metacpan |
SDL::Tutorial::3DWorld::Actor::Teapot | A moving teapot within the game world | 0.23 | metacpan |
SDL::Tutorial::3DWorld::Actor::TextureCube | Crates, companions and more... | 0.23 | metacpan |
SDL::Tutorial::3DWorld::Actor::TronBit | An attempt to create "Bit" from Tron | 0.23 | metacpan |
SDL::Tutorial::3DWorld::Asset | Abstracts a directory of model resources | 0.23 | metacpan |
SDL::Tutorial::3DWorld::Asset::MTL | Support for loading material libraries from MTL files | 0.23 | metacpan |
SDL::Tutorial::3DWorld::Asset::OBJ | Support for loading 3D models from OBJ files | 0.23 | metacpan |
SDL::Tutorial::3DWorld::Asset::RWX | Support for loading 3D models from RWX files | 0.23 | metacpan |
SDL::Tutorial::3DWorld::Camera | A movable viewpoint in the game world | 0.23 | metacpan |
SDL::Tutorial::3DWorld::Camera::God | A "God Mode" flying person camera | 0.23 | metacpan |
SDL::Tutorial::3DWorld::Console | A text-mode overlay for the world | 0.23 | metacpan |
SDL::Tutorial::3DWorld::HeightMap | 0.23 | metacpan | |
SDL::Tutorial::3DWorld::Landscape | The static 3D environment of the world | 0.23 | metacpan |
SDL::Tutorial::3DWorld::Landscape::Infinite | An infinite ground plane | 0.23 | metacpan |
SDL::Tutorial::3DWorld::Light | A light source in the 3D world | 0.23 | metacpan |
SDL::Tutorial::3DWorld::Material | 0.23 | metacpan | |
SDL::Tutorial::3DWorld::Mesh | 0.23 | metacpan | |
SDL::Tutorial::3DWorld::Model | Generic support for on disk model parsers | 0.23 | metacpan |
SDL::Tutorial::3DWorld::OpenGL | Utility package for initialising OpenGL | 0.23 | metacpan |
SDL::Tutorial::3DWorld::Skybox | Better than a uniform sky colour | 0.23 | metacpan |
SDL::Tutorial::3DWorld::Texture | A texture API simple enough for mere mortals | 0.23 | metacpan |